Announcement of news release dated April 25, '96 Contact: Apple System Engineering Secretariat Tel. 03-5800-6577 Fax. 011-746-6335 Email webm...
Announcement of news release dated April 25, ’96
Contact:
Apple System Engineering Secretariat
Tel. 03-5800-6577
Fax. 011-746-6335
Email webmaster@asep.apple.co.jp
From April 30, Apple Computer Co., Ltd. opened the homepage of the membership support system “Apple System Engineering Program” (abbreviation: SE Program) for SEs of corporate information systems .
In the past, technical information was provided through commercial BBS and paper media, but by moving to the WWW on the Internet, it has become possible to provide it in a more understandable form. In addition, a Q & A service within 24 hours by e-mail will be launched.
As a general rule, you can participate in the SE program if you belong to a corporation (software house, SI / VAR, corporate user) that designs, builds, and operates the system. It is divided according to the service content, and the annual membership fee is 80,000 yen for Standard and 150,000 yen for Advanced. There is no admission fee for both.
News
Bloomberg Technology Bloomberg Technology
- SpaceX Knocks Boeing From Dominant Role in NASA Moon Missionon 2026年3月20日 at PM 6:21
NASA is revising its moon-landing plans, reducing Boeing’s role while elevating SpaceX’s Starship rocket to do the job of propelling astronauts to lunar orbit, people familiar with the matter said. Ed Ludlow reports on the new proposal. (Source: Bloomberg)
- Bond Traders Weigh Rate Hikes, MTA Threatens to Sue US | Real Yield 3/20/2025on 2026年3月20日 at PM 5:56
"Bloomberg Real Yield" highlights the market-moving news you need to know. Today's guests: Schwab Center for Financial Research Kathy Jones, Allspring Global Investment George Bory, BNP Paribas Head of Credit Strategy Meghan Robson, and CreditSights Head of US IG & Marco Strategy Zachary Griffiths. (Source: Bloomberg)
- SpaceX Knocks Boeing From Dominant Role in NASA Moon Missionon 2026年3月20日 at PM 5:54
NASA is revising its moon-landing plans, reducing Boeing’s role while elevating SpaceX’s Starship rocket to do the job of propelling astronauts to lunar orbit, according to sources. Caroline Hyde and Ed Ludlow discuss the news with Bloomberg's space reporter Loren Grush and Laurie Leshin, Arizona State University Professor of Space Futures and former director of NASA's Jet Propulsion Laboratory. They speak on "Bloomberg Tech." (Source: Bloomberg)
- Anduril Bets on Simple Factory to Mass-Produce Uncrewed Fightersby Jen Judson on 2026年3月20日 at PM 5:45
Anduril Industries is ready to roll its first uncrewed Fury fighter off a production line in Ohio this summer, producing the computer-brained plane with a novel techniques: made-by-hand assembly without complicated machinery or robotics.
- Firefly CEO: Upside Opportunity With Golden Domeon 2026年3月20日 at PM 5:30
Firefly Aerospace posted record annual revenue, capping a year marked by a moon landing and a public offering, but also some explosive mishaps with its core rocket. Jason Kim, Firefly Aerospace CEO, joins Caroline Hyde and Ed Ludlow after the company's quarterly earnings on "Bloomberg Tech." (Source: Bloomberg)
- Bubble Tendencies Forming in AI: Accel Partneron 2026年3月20日 at PM 5:24
Arun Mathew of Accel says we're in a "reinvention of work" as AI bolsters productivity but sees a fallout in the market with fewer winners in the next era. He speaks with Caroline Hyde and Ed Ludlow on "Bloomberg Tech." (Source: Bloomberg)
- Future Today Strategy CEO on Super Micro Co-Founder Chargeson 2026年3月20日 at PM 5:19
Amy Webb, Future Today Strategy Group CEO, joins Caroline Hyde and Ed Ludlow to discuss why issues like that of Super Micro's co-founder charged with smuggling restricted AI chips to China should be top of mind for the US administration, because the "future of business and warfare is directly tied to AI and chips." She speaks on "Bloomberg Tech." (Source: Bloomberg)
- One Veteran Director Has Some Thoughts on How to Build Video Games Fasterby Jason Schreier on 2026年3月20日 at PM 5:00
Veteran game director Josh Sawyer thinks developers need to make fewer big changes during production
